Aug 22, 2010, 01:07 AM // 01:07
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#121
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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Quote:
Originally Posted by Ellix Cantero
Why not come to some sort of amicable agreement? ANET can profit from seven (or even eleven) heroes by selling the capacity to unlock them in the in-game store (which would surely piss some off, but oh well, it'd be the first thing being sold in the stores since the additional storage that I would give two #@%#s about).
ANET gets some additional and probably by this point much needed fundage, and the playerbase gets something they almost universally want.
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Hell no, you speak for a lot of people that would disagree with you.
A while ago I thought 7 heroes would be cool too, turns out I was just slacking off in game, huge imbalance and a loss of value for anything and everything.
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Aug 22, 2010, 01:31 AM // 01:31
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#122
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Krytan Explorer
Join Date: Mar 2006
Guild: AMP
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Quote:
Originally Posted by Ghost Dog
Hell no, you speak for a lot of people that would disagree with you.
A while ago I thought 7 heroes would be cool too, turns out I was just slacking off in game, huge imbalance and a loss of value for anything and everything.
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What are you talking about? How would having more heroes make the game imbalanced?
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Aug 22, 2010, 01:36 AM // 01:36
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#123
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Academy Page
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The game has been imbalanced since they introduced any heroes and consumables. Might as well go the whole 9 yards and add the other 4 heroes. Just about everybody wants them. I'm not going to play with pugs anymore so might as well let me have a full team of what I like to build and play.
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Aug 22, 2010, 02:18 AM // 02:18
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#124
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Quote:
Originally Posted by BenjZee
Btw I'd edit the first post to include Regina's post as a quote, as i know some people skip the whole thread or even miss the point entirely
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This. +1 char
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Aug 22, 2010, 01:14 PM // 13:14
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#125
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Real Rogue Clan
Profession: Rt/Mo
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As I said previously that looks like it wont happen
Just a point again...Why give us 26 Heros in total if they did not think 7 was unacceptable
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Aug 22, 2010, 01:57 PM // 13:57
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#126
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by BenjZee
Btw I'd edit the first post to include Regina's post as a quote, as i know some people skip the whole thread or even miss the point entirely
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Done and done.
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Aug 22, 2010, 03:18 PM // 15:18
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#127
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Ascalonian Squire
Join Date: Jun 2010
Guild: Relics of Orr
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I can't believe how far out of context Regina's words got taken.
When I used to work with light software development for a mechanical contractor (a lot of old redneck, computer illiterate types) they would often ask me if I could have the software do something. I would tell them "I'm pretty sure, and I would like to make it do that."
Now they would turn around and tell the entire company that I had promised them the feature.
I would step in and say "I'm exploring how to do it. It probably can be done, but I'm not promising."
The way you guys are reacting is similar to if the company had responded to me thusly.
"WAAAAAAAAAAAAAAAAAHHHHHHHH!" Then my boss throwing himself on the floor and pounding his fists at the ground. "But you said you would make it happen. Now you're saying it can't happen. That's not fair!"
John's aim is still as it was in the interview. Regina clarified that none of what was said was a promise, just an indication of direction. That's it. End.
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Aug 22, 2010, 03:19 PM // 15:19
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#128
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Quote:
Originally Posted by Ghost Dog
Hell no, you speak for a lot of people that would disagree with you.
A while ago I thought 7 heroes would be cool too, turns out I was just slacking off in game, huge imbalance and a loss of value for anything and everything.
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i find it funny you think it would imbalance the game. i hate to tell you but it was inbalanced a long time ago. 7 heroes wont hurt the game. it would allow us to play the game when we cant get help or just want to be along for awhile. having 7 heros would allow people like me to do stuff without having to wait hours for human help.
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Aug 22, 2010, 04:03 PM // 16:03
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#129
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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I don't know how anyone thinks heroes imbalanced the game. They exist so that you don't have to depend on human players to get through content, especially when there are simply none available.
Everyone says they killed pugs, but they didn't. People finish content and move on, they don't stick around when there are titles to max and farms to grind. It's perfectly justified to throw players a bone and let them play at their own paces and times.
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Aug 22, 2010, 05:30 PM // 17:30
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#130
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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As nice as 7 hero parties would be, it's not like its necessary for the game. I would say that i would only really like to see 7 hero parties available for fow, doa, etc(ie, areas that you can't h/h because there are no henchmen). Every other area of the game is simple enough already that there is really no need for 7 heroes.
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Aug 22, 2010, 06:09 PM // 18:09
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#131
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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well, i'm happy thatb at least i'm not the only one who likes full hero team
guilds lately all die, friends are too busy with their stuff, so i made my own solo guild, lol
a place to relax and to figure out heroes and own armors
i'm gonna do this short:
i got an accident when was 11, have absences, cant move very well, being slow at both moving and thinking, cant concentrate
and some more.... or wasnt that enough? :P
1 BIG reason why i need help, and i got lots of help just to complete NM stuff, and now that the ones who liked to help, dont like to play GW anymore, i'm alone most of the times
with 5/7 heroes (5 from yaks bend til droknar, and from there 7) i could do aloooooot more than i'm able to now
the only ones i get help with are people who like to try and the very few friends who havent left GW "yet"
imagine me being able to do most NM with heroes only, it was a dream of mine all the time, since most left GW in short amount of time, and now it got mentioned
i was happy for 1 evening and night, til the line which says we shouldnt count on it to come was been seen by me
all i do lately in gw is chatting and easy stuff which even i can do
but anet can make me happy when i can do much more on my own
if it wont happen, i may leave this game soon, not only because i want it, the major reason is that i finally can play when noone is able to help
ps. plz dont tell me the game is easy, or way too easy, because i gave some reason which showed everyone its pretty tough for me
hench? they wont die, as newbies get into GW all the time, and some people may not like to use heroes cuz they either are bad at builds, too lazy to build heroes, or simply dont like heroes
and as an extra, people who never could do hard places, like UW FoW DoA etc. can now finally see what those are about (also said by Life Bringing, i see)
go anet, show us some nice moves before more quit gw, or before gw2 comes, cuz after gw2, this good old gw will be as good as dead (not right away, but faster than the times i lost alot of friends in gw, which were too fast already)
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Aug 22, 2010, 06:51 PM // 18:51
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#132
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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I would so LOVE to get to play with 7 heroes.
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Aug 22, 2010, 07:04 PM // 19:04
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#133
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by Life Bringing
i would only really like to see 7 hero parties available for fow, doa, etc(ie, areas that you can't h/h because there are no henchmen). Every other area of the game is simple enough already that there is really no need for 7 heroes.
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In your opinion. There are quite a few people that would like them for nasty things like Destruction's Depths and just about every dungeon. Let's not forget Nightfall forces heroes in your mission groups. Ones that require Koss or Melonni are particularly annoying in this way. There's nothing worse than setting up a beautifully synergistic hero team only to find out Margrid has to come and throw off the entire balance.
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Aug 22, 2010, 07:52 PM // 19:52
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#134
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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Quote:
Originally Posted by upier
See, you can get 7 folks to help the guy. Heck, the guy doesn't even need to play then - they can easily complete all of content for him.
Or you can get the guy a full hero party. While this improves his chances of success - it in no way guarantees victory - at least not to the extent of a full human party.
A full hero party doesn't make the game easier. What it does is it reduces the difficulty for the folks who now needs to suffer an increased difficulty setting because they are forced to play with the AI.
But it does not make the game easier because it does not reduce the difficulty level below that of a full human party. It just lessens the difficulty gap between the people that are fortunate enough to always have folks playing with them and those that don't.
And Hey Ayu!
Glad to see you here! Hopefully the devs will listen here more.
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haha, nice to see you here
it makes the game easier to play, not the game itself being easier
good heroes setups may equal them to good players
i've seen enough people leave, some with warnings and others without saying goodbye
so heroes couold replace the friends in teams, not chatting or such, but still... it can be easier to complete stuff
as for UW and such, most of em are played by people who are too good, the rest of us arent as good, or fast/good enough to use the pvx builds
pvx isnt as good as youtube, as youtube has videos showing how to use em
i doubt they will make it possible, as i've seen nothing but changes against mem like HM, at a time people only played HM and thought NM sux, so they didnt wanna help me cuz i was doing NM, and without thinking about what i said before (read my other post), they still said: you can do it, so i was useless in the game
i decided not to buy another char slot for a paragon, as i cant do much on my own anyway, and i dont play the game much either, just chatting and doing stuff i CAN do on my own, and sometimes someone helps me, but also is busy mostly
for now i like that change just to experience the game without failing all the time, which i still do after 60 months playing
also, i wanted to quit gw a few times before, and i thought of not trying gw2 at all cuz i thought i'd end up the same way....
the only ones who can help are the ones from ArenaNet... so, will they??
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Aug 22, 2010, 11:22 PM // 23:22
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#135
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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I know this isnt the place but with guru search down for me i cant close my wtb thread to make a question thread. i saw a guy doing a new scam like the snowflake one. this time it involves the ore quest item from sorrows forge. i called him out on it in local chat in la aed dis1 and kama aed dis 2. now he just whsped me saying i verbal abused him. how do i send a ticket to tell them(dervs,who ever) my side?:confused sorry if i am a bit worried since i was banned once by mistake and dont want it to happen again.
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Aug 23, 2010, 02:12 AM // 02:12
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#136
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Frost Gate Guardian
Join Date: Mar 2010
Location: The Netherlands
Guild: Are We Friends [NLT]
Profession: E/
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I like the 7 hero-party idea.
Makes me want to test all different kind of combinations and builds of my heroes!
However, a party consisting of 2 humans and 6 heroes is pretty common and you're able to do almost everything with it. That's only 1 other player! I'm sure that even in GW today you are able to find one person to do then same thing
Nevertherless this might just encourage a lot of people to finally rune, weapon and load a proper build on their heroes.
I honestly believe it doesn't goes through though
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Aug 23, 2010, 02:22 AM // 02:22
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#137
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Krytan Explorer
Join Date: Mar 2006
Guild: AMP
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Quote:
Originally Posted by MArcSinus
I like the 7 hero-party idea.
Makes me want to test all different kind of combinations and builds of my heroes!
However, a party consisting of 2 humans and 6 heroes is pretty common and you're able to do almost everything with it. That's only 1 other player! I'm sure that even in GW today you are able to find one person to do then same thing
Nevertherless this might just encourage a lot of people to finally rune, weapon and load a proper build on their heroes.
I honestly believe it doesn't goes through though
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Well it would be easy to do. The majority of players want it. the new guy is willing to do it. If they don't end up doing it that'd be a dick move.
Last edited by belshazaarswrath; Aug 23, 2010 at 03:16 AM // 03:16..
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Aug 23, 2010, 02:47 AM // 02:47
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#138
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Frost Gate Guardian
Join Date: Mar 2010
Location: The Netherlands
Guild: Are We Friends [NLT]
Profession: E/
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Quote:
Originally Posted by belshazaarswrath
Well it would be easy to do. The majority of players want it. the new guy is willing to do it. If they don't end up doing it that'd be a dick mood.
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I agree.
I think that at a certain point, they are even forced to do this.
Titles and HoM are fun and kept most of us busy for a while but let's face it, it's becoming more and more of a dead game. The release of GW2 will only contribute to this.
Ah well, we can always just buy 7 more accounts and link em to 1 keyboard as seen in another topic
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Aug 23, 2010, 04:56 AM // 04:56
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#139
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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I think Guild Wars is old enough to warrant having full-on seven hero play. Activity level has dwindled down to the point where only guild-based activities and H/H soloing is all that ever happens anymore. Nobody wants to deal with incognizant, compulsive, and careless players, and so they turn to their non-player character friends like Koss or Mhenlo because they at least follow targets and follow directions [albeit they have no choice... lol]. I think it's about time Anet finally allowed full soloing capabilities. That, and nobody would know what builds a single player's using to do anything. Also, they can finally test out a team build that they'd otherwise never get the chance to see results on.
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Aug 23, 2010, 07:10 AM // 07:10
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#140
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Jungle Guide
Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Hmmm - ambivalent on this - I enjoy pugging
Anyhow, just think of the uberness of a combined spiritway/sabway hero setup. Steamroller much????
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